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Kewa, Biome, Pollution & Peeps v1.0

Pollution & Toxic Area Guide: All 22 Polluting Buildings & Cleanup

Complete Beyond These Stars pollution guide: all 22 polluting buildings ranked by tier, how the 15-minute Toxic Area timer works, and Cleaner + Forest layouts.

10/16/2026 Kewa Telemetry Team Last verified: 10/17/2026 5 min read

How Does Pollution Work on Kewa’s Back?

Because your settlement in Beyond These Stars sits on the living skin of Kewa, industrial waste does not simply blow off the edge of the map. Every smelter, mine, and chemical refinery deposits Pollution onto its own hex and neighboring tiles.

Crater mining site and industrial hex roads on Kewa’s rocky terrain in Beyond These Stars

Left unchecked, pollution triggers a three-stage ecological collapse:

  1. Soil & Forest Degradation: Polluted hexes lose fertility, turning lush grass barren and suffocating nearby crops.
  2. Peep Sickness & Strikes: Peeps walking through or working on polluted tiles contract Sickness and suffer severe Happiness penalties (see Peeps Happiness & Strikes).
  3. The 15-Minute Toxic Area Mutation: Any tile subjected to uncleaned High/Very High pollution for 15 minutes transforms into a festering Toxic Area that wounds Kewa directly.

Complete Table of All 22 Polluting Buildings (Ranked by Tier)

Before designing your industrial sector, consult this verified emission tier table covering all 22 polluting structures in Beyond These Stars v1.0:

Tier Pollution Level Buildings in This Tier (Count) 15-Min Toxic Risk Recommended Mitigation
Tier S Very High Cement Factory, Battery Plant, Fuel Maker (3) Extreme Dedicated Cleaner touching cluster + watered Forest ring
Tier A High Metal Smelter, Electronics Plant, Fuel Generator, Kitchen, Glassmaker (5) High 1 Cleaner per 2 buildings + downwind placement
Tier B Medium Burner Generator, Ore Smelter, Chemical Factory, Trawler, Brickworks, Bakery, Foundry, Refinery (8) Moderate 4-empty-hex Burner rule (-25%) + shared Cleaner
Tier C Low Mine, Blast Mine, Sawmill, Toolsmith, Weaver, Workshop (6) Low Watered Forest canopy buffer within 4 tiles

What Is the 15-Minute Toxic Area Timer?

When pollution on a hex exceeds safe absorption thresholds and is not scrubbed by a Cleaner, a hidden 15-minute degradation timer begins ticking.

Industrial smokestacks and floating building status icons in Beyond These Stars

What Happens When a Tile Turns Into a Toxic Area?

  • Impassable Blight: The hex erupts in purple-black toxic sludge. Standard roads across the tile break, severing Peep commute paths and Power Line routes.
  • Kewa Carapace Damage: Each active Toxic Area drains Kewa’s Health and Happiness every minute, eventually causing Kewa to ignore your Strange Transmitter commands (see Kewa Care Guide).
  • Contagious Spread: If the source factory keeps running while its own tile is toxic, emissions spill outward into the next ring of hexes, creating a chain reaction of Toxic Areas!

4 Proven Strategies to Contain & Clean Up Pollution

1. Deploy Powered Cleaners Before Turning On Heavy Factories

Unlocked via the technology tree, the Cleaner (10 Stone, 6 Copper, 4 Tools; draws 6 MW and 1 Peep) actively scrubs pollution from surrounding hexes.

  • Rule of Thumb: Build 1 Cleaner for every 2 Medium/High polluters, and 1 dedicated Cleaner for each Very High polluter (Cement Factory, Battery Plant, Fuel Maker).
  • Keep Cleaners Powered: Connect your Cleaners to a Battery-backed Power Grid so a brief solar dip never shuts off your scrubbers.

Factory emissions buffered by a lush green watered forest canopy on Kewa’s back

2. Use the Burner Generator 4-Empty-Hex Rule (-25% Pollution)

As detailed in our Building Adjacency Bonus Layouts, leaving 4 of the 6 hexes around every Burner Generator empty of buildings cuts its Medium pollution output by 25% immediately.

3. Plant Watered Forest Rings With Tree Nursery Saplings

Living Watered Forests do more than generate 4 tiles of breathable oxygen—they also act as natural bio-filters that slow down ambient pollution drift. Use Compost and your Tree Nursery (see Terraforming & Saplings Guide) to plant a dense green belt between your smelting district and your residential Huts.

Hexagonal tactical map view highlighting the Thermal Spire and surrounding terrain

4. Offload Dirty Extraction to Planetary Outposts

Once you launch Jose’s Scout Spaceship and unlock Planetary Outposts, you can shift heavy raw extraction (Trawlers for Shell, Blast Mines, and bulk smelting) onto uninhabited outpost worlds—keeping Kewa’s living back pristine and green!

Emergency Protocol: How to Recover From a Toxic Outbreak
  1. Pause the Offending Factory Immediately: Click the Cement Factory, Metal Smelter, or Fuel Maker at the center of the outbreak and pause production so new pollution stops accumulating.
  2. Place 2 Cleaners on the Clean Perimeter: Build two Cleaners on the nearest breathable, unpolluted hexes bordering the Toxic Area (within 16 tiles of housing!).
  3. DrainClogged By-Products: Ensure Soot, Slag, Goo, and Sludge are being hauled to a By-Product Yard (see Resources & By-Product Chains).
  4. Re-Irrigate & Replant: Once the Cleaners scrub the blight back to clean rock/dirt, use a Landscaper to lay fresh Compost and plant Saplings.

Frequently Asked Questions

What causes a hex tile to turn into a Toxic Area?
When a hex tile accumulates High or Very High pollution and remains uncleaned for 15 continuous minutes, it mutates into a Toxic Area. Toxic Areas block standard construction, sicken nearby Peeps, and damage Kewa's health.
How many buildings cause pollution in Beyond These Stars?
There are 22 polluting buildings across 4 emission tiers: 6 Low-pollution buildings, 8 Medium-pollution buildings, 5 High-pollution buildings, and 3 Very High-pollution buildings (Cement Factory, Battery Plant, and Fuel Maker).
How do I clean up Pollution and Toxic Areas?
Place powered Cleaners (6 MW, 1 Peep) within range of your industrial buildings to scrub active pollution continuously. Also surround industrial zones with watered Forests (which absorb ambient emissions) and use Burner Generator 4-empty-hex adjacency (-25% pollution).
Does the Home Spaceship cause pollution?
No. The Home Spaceship fabricates starter Wood, Stone, Iron, and Tools with zero pollution, though it also produces zero by-products.
How does pollution affect Kewa the Space Whale?
Unchecked pollution and Toxic Areas directly reduce Kewa's Health and Happiness. An unhappy, injured Kewa will refuse Strange Transmitter travel orders and may detour into dangerous space sectors.

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