v1.0 Launch Telemetry · Verified Data Tables
Build a Thriving Canopy on Kewa's Back
Every hex tile on a sentient Space Whale counts. Master the 16-tile Peep commute rule, +30% storage adjacency layouts, by-product supply chains, and glacier waterway terraforming without triggering a toxic spiral.
01–04 · First Settlement Protocol
Critical Early-Game Systems to Master First
Beginner's Settlement Guide
Unblock Kewa's glacier river toward the copper vein, respect the 16-tile housing radius, and time your switch off the Home Spaceship.
Adjacency Bonus Layouts
Hit +30% storage on Water Pumps and Woodcutters, +20% happiness on Huts beside Potato Patches, and -25% Burner Generator pollution.
Peeps Happiness & Strikes
Prevent 3-shift strikes and low-energy sickness with exact food/drink restoration values, triangle decoration clusters, and Memorial Statues.
Pollution & Terraforming
Contain all 22 polluting buildings using 4-tile watered forest buffers, Compost Heaps, and Cleaners before tiles turn Toxic after 15 minutes.
Latest Verified Strategy Guides
Browse all guidesBuilding Adjacency Bonus Layouts: Optimal Hex Grids & Buffs
Complete Beyond These Stars building adjacency bonus guide: exact hex placement rules for +30% Water Pump & Woodcutter storage, +20% Hut happiness, and more.
All Buildings List: Costs, Workers, Power & Tech Tiers
Complete database of 55+ buildings in Beyond These Stars v1.0: construction costs, worker slots, power consumption, pollution tiers, and research unlocks.
Power Grid & Generators Guide: Touching Rule, Wires & Batteries
Master electricity in Beyond These Stars: how the pre-wire touching conduction rule works, Burner vs Fuel vs Solar Generators, Power Lines, and Battery backups.
Beyond These Stars Beginner's Guide: Settlement, Kewa & Survival
Complete Beyond These Stars beginner's guide covering the 16-tile Peep housing radius, Home Spaceship transition, glacier river terraforming, and Kewa care.
First 100 Minutes Walkthrough: Glacier River to Scout Ship
Step-by-step Beyond These Stars walkthrough for your first 100 minutes: optimal research order, glacier river excavation, copper smelting, and Scout Ship launch.
25 Beyond These Stars Tips & Tricks I Wish I Knew Sooner
25 essential Beyond These Stars tips and tricks for v1.0: triangle decoration placement, by-product traps, 16-tile commute limits, and Kewa travel control.
Explore Telemetry & Mechanics Database
Structured reference matrices across all four pillars of Beyond These Stars.
Early Adjacency Formulas
Exact placement rules that boost storage, happiness, and pollution reduction without extra workers.
Water Pump (+30% Storage)
Place on a coastal outcropping surrounded by 3 water tiles
Hut (+20% Happiness)
Place directly adjacent to 2 Potato Patches
Woodcutter (+30% Storage)
Surround completely with Forest on 5 hexes (1 road tile)
Burner Generator (-25% Pollution)
Leave at least 4 adjacent hex tiles completely empty
Explore module
First 100 Minutes Progression
The deterministic opening sequence from landing your Home Spaceship to launching Jose's Scout Ship.
- 1
Build Huts, Potato Patches & Water Pump within 16 tiles of ship
- 2
Touch Ore Smelter, Toolsmith & Burner Generator for wire-free power
- 3
Use Landscaper to breach the glacier channel & revive dry Forests
- 4
Pause Spaceship tool/wood slots to harvest Wood Waste, Soot & Slag
Explore module
Pollution Risk Tiers (22 Buildings)
Unchecked High/Very High pollution converts hexes into impassable Toxic Areas in 15 minutes.
Very High: Cement Factory, Battery Plant, Fuel Maker
High: Metal Smelter, Electronics Plant, Fuel Generator, Kitchen
Medium: Burner Generator, Ore Smelter, Chemical Factory, Trawler
Low: Mine, Sawmill, Toolsmith, Blast Mine, Weaver
Explore module
By-Products & Planetary Goods
Where every critical secondary material and off-whale colony resource originates.
Wood Waste → Compost → Saplings
Woodcutter by-product; essential for Compost Heap & Tree Nursery
Shell → Cement → Advanced Tech
Harvested by planetary Trawlers; feeds Cement Factory
Milk, Egg & Berry Meals
Planetary Pasture & Orchard inputs that restore 100–200 Happiness
Soot, Slag, Goo & Sludge
Smelter & refinery by-products managed via By-Product Yard
Explore module
Ready to Guide Kewa Across the Galaxy?
Explore our complete building adjacency blueprints, resource flowcharts, and planetary outpost guides.