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v1.0 Launch Telemetry · Verified Data Tables

Build a Thriving Canopy on Kewa's Back

Every hex tile on a sentient Space Whale counts. Master the 16-tile Peep commute rule, +30% storage adjacency layouts, by-product supply chains, and glacier waterway terraforming without triggering a toxic spiral.

KEWA BIOME & COLONY TELEMETRY
SYNC v1.0
Biome Fertility (Watered + Dirt) 94% Optimal
Atmosphere Canopy (4-Tile Forest Radius) +20% Fruit Buff
Whale Travel Reserve & Commute Cap 16-Tile Max

01–04 · First Settlement Protocol

Critical Early-Game Systems to Master First

Latest Verified Strategy Guides

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Explore Telemetry & Mechanics Database

Structured reference matrices across all four pillars of Beyond These Stars.

01 · labeled-cards

Early Adjacency Formulas

Exact placement rules that boost storage, happiness, and pollution reduction without extra workers.

Water Pump (+30% Storage)

Place on a coastal outcropping surrounded by 3 water tiles

Hut (+20% Happiness)

Place directly adjacent to 2 Potato Patches

Woodcutter (+30% Storage)

Surround completely with Forest on 5 hexes (1 road tile)

Burner Generator (-25% Pollution)

Leave at least 4 adjacent hex tiles completely empty

Explore module

02 · steps

First 100 Minutes Progression

The deterministic opening sequence from landing your Home Spaceship to launching Jose's Scout Ship.

  1. 1

    Build Huts, Potato Patches & Water Pump within 16 tiles of ship

  2. 2

    Touch Ore Smelter, Toolsmith & Burner Generator for wire-free power

  3. 3

    Use Landscaper to breach the glacier channel & revive dry Forests

  4. 4

    Pause Spaceship tool/wood slots to harvest Wood Waste, Soot & Slag

Explore module

03 · ranked-grid

Pollution Risk Tiers (22 Buildings)

Unchecked High/Very High pollution converts hexes into impassable Toxic Areas in 15 minutes.

S

Very High: Cement Factory, Battery Plant, Fuel Maker

A

High: Metal Smelter, Electronics Plant, Fuel Generator, Kitchen

B

Medium: Burner Generator, Ore Smelter, Chemical Factory, Trawler

C

Low: Mine, Sawmill, Toolsmith, Blast Mine, Weaver

Explore module

04 · labeled-cards

By-Products & Planetary Goods

Where every critical secondary material and off-whale colony resource originates.

Wood Waste → Compost → Saplings

Woodcutter by-product; essential for Compost Heap & Tree Nursery

Shell → Cement → Advanced Tech

Harvested by planetary Trawlers; feeds Cement Factory

Milk, Egg & Berry Meals

Planetary Pasture & Orchard inputs that restore 100–200 Happiness

Soot, Slag, Goo & Sludge

Smelter & refinery by-products managed via By-Product Yard

Explore module

Ready to Guide Kewa Across the Galaxy?

Explore our complete building adjacency blueprints, resource flowcharts, and planetary outpost guides.